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1) Historically? Hair. Easy to replace, abundant, and cost efficient! Mine are metal, though. Not too expensive and very durable, but Luna help you if it breaks and flings the wrong way. Cut my foreleg once. No scar or anything, but a lot of blood and it hurt like crazy! Whole thing scared the crap out of me!

Megaman Legends is my favorite series. I loved it. Loved it. I gave up on there ever being a sequel, though.

I didn’t care for Battle Network, but I don’t know anything about Star Force. I played Network Transmission. It wasn’t bad; it was just… More like okay in spite of it’s mechanics instead of because of them.

2) The gang lifestyle arose from the emergence of a now extinguished drug trade. Upper class has always existed in Canterlot, as far as I know. In fact, some families were ruined from the break-ins.

But there’s an upper Canterlot and a lower Canterlot. Lower Canterlot isn’t visible from the skyline. That’s where ponies with less bits lived and that’s where gangs festered until the source was tracked and eliminated.

3) I don’t mean for a public library. I mean colleges! Scholars! Historians! Why are you being so difficult about this?

4) Hello! Fantastically well I am; certainly not fine by far, but you could say I’m close to spectacular.

You seem to have caught Fluttershy since last we spoke. Is it contagious?

5) You gotta remember that unicorn magic beyond the basics is, for the most part, pretty rare anyway. Most of what I know came as secondary education.

Amplification won’t make any noticeable changes to a body’s natural healing process. At least, nothing that’s yet been accomplished has. It’s just not focused enough. There are healing magics, though.

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1) Bon-Bon: Sure! I do spend a lot of time at home working on recipes, but I also watch television and keep in contact with high school friends! Plus, Lyra and I still go out a lot.

2) I looked at it, but it just seems so… I mean the limited motions were fine for a snes game, but trying to imitate that on higher graphics just makes things look choppy. And you move wa~y too fast. Looks unnatural. It’s just not right seeing Michelangelo book like he’s Megaman X.

As for the music, if I had the sheet music then… Well technically. I’m really not sure how many more musical things I’m even going to upload. It’s a lot of work recording and nopony even listens anymore. I spent two-three hours on thirty seconds of music and nopony had the time to listen to even that.

3) I follow you. I have a number of comments to reply with, but I certainly understand your point of view.

Firstly is the watched pot phenomenon. Maybe things are changing, but they’re moving too subtly for you to notice.
Secondly, maybe things are moving behind the scenes that the audience can’t see at the moment. After all, that’s how the world works. Things are always changing, but we’ll never see them all at the moment they’re happening; we find out after the fact.
Thirdly, if it’s a page that requires audience participation, maybe the audience hasn’t been pushing the plot along. See, sometimes authors can get stuck on a certain subject if the audience seems interested in it. If the viewers seem to be enjoying “slice of life”, then why force them on a journey they didn’t ask for?

Again, though, completely understand. If possible, my advise would be to push for what you want out of the story. But understand that if you’re interacting with the character and not the author, you’ll sometimes be met with realistic resistance that you may need to push through or find some other way around. Remember that a good character is flawed. They make mistakes and they can be caught in lies.

4) Depends on the developer. Lion Break is the big one. They’ve been doing the “official” localization for the GTA series since 3. And it’s pretty much a completely different game when they’re through with it.

As for being secretive, I feel the aliens issue would be at the heart of it. You humans really make a big deal out of whether or not you’re alone.

5) Zelda/Sheik. Malon is cool too. I also liked the mask seller.

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1) Might have something to do with them not being ROM hacks. They’re legal file alterations preformed by Equestrian publishers hired by the original developers. At least at this point it is. I don’t know exactly how any sort of monetary… whatever crosses dimensions, but it’s all legit these days.

Never heard of Side Saddle, Lion Break, or Manehattan East?

2) Those things have nothing to do with the character, expect for the interpretations part, which is nothing more than lazy, non-committal storytelling. Compare with something like Red Dead Redemption. You can see a character grow and change through real decisions.

Does Gorden Freemen ever clench his fists? What about Chell? Do either ever show sadness, happiness, regret, anger, what-have-you? No, because they aren’t characters. They’re just projections of you. Only you can never be an accurate character in a story because you’re not really there. You’re not in any danger. And you can turn the game off and walk away. A character can’t.

As for being mute, I direct you to answer 4.

3) No harm done! I’ve just tried enough to know it’s not happening.

I’m aware of it, but I’ve only heard a track or two; haven’t seen the game. Music doesn’t sound too hot.

4) WW Link is sort of bending the rule, like Luigi. No, he doesn’t ever really talk but he is expressive. He’s effectively mute, but he’s at least believable to the medium. However, I don’t consider that a best-of-both-worlds scenario. More of a why-did-you-do-this-are-you-afraid-of-protagonist-dialog?

5) It was alright. Again, not huge on history myself, but the kids were fairly behaved. And I’m okay. Feels weak; like I can’t put very much pressure on it. But it’s better now than it was yesterday.

6) Thank you! I’m getting there!

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1) You’re thinking like a gamer. Bon-Bon is more of the Farmville/Monopony type. Games that are distractions, not experiences. As far as I can see it, it’s a doomed dynamic. When she’s willing to give a game a chance, she plays slow-paced games that don’t have a lot to them. Then eventually she gets bored with them, because they’re slow-paced games that don’t have a lot to them.

Best to leave well enough alone. No reason to try and make a gamer out of somepony who’s not. Still, outstanding choice. This my jam.

2) Bon-Bon: I believe we’ve been formally introduced in the past, York. And 50 First Dates.

3) Well like I said before, that XCOM remake was made in Equestria. In our version you could play as earth, pegasus, or unicorn ponies. Made for a more diverse experience. Was pretty homogenized when all the ponies were turned human, but I don’t guess most humans would want to play as ponies.

Gee, doesn’t that sound familiar?

4) If you’re talking about Half-Life and Portal, then no, they don’t. It’s the environment and supporting cast that make the immersion decent. The characters themselves only detract from the experience.

Ponies- People don’t just stand there silently and emotionlessly take [omitted] forever, just because they don’t know if you as the player would be sad, angry, or happy from the outcome of an event. When you have a real character, you won’t always feel the same way as the one you’re playing. But that’s because you aren’t playing them, you’re witnessing a story take place. You’re not reading a book, you’re playing a book.

5) I wouldn’t know anything about that. I’m a pastel-colored equine in a world full of sentient creatures big and small. For all I know some distant world’s horses might view us ponies are catering to foalphiles.

I like the Amani, though.

“Grin like you just won a fight!”

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1) Bon-Bon: Nope. At least, not really. I’ve tried a number of times, but I just can’t get into it. The last game I played was… What was it called?

Lyra: Life is Magic. I didn’t even play it and I knew that.

Bon-Bon: Right. Lyra’s friend told me about it. It was fun for a while, but she owned, like, all of Ponyville. She even owned my shop! Anyway, it got boring.

2) Well, it’s been a while since you sent this message. How’d it turn out?

3) Nah. I’m awful at fighting games. Just bad at inputting combinations. Don’t really have much to say about OoT or WW. I already hate silent protagonists. It’s not so bad in older games, because there’s very little to emote at anyway (or you’re Chrono Trigger where there’s enough emotion from other playable characters). But this modern day stuff is garbage. When you’re a stoic, plastered-on-face while everypony around you are portraying sentient emotions, it’s just completely ridiculous.

And I hate it even more that Link is often considered the best video game character. Best at what? Being bland enough to serve your self-insert need to be important and appreciated without endangering your social standing in anyway? LAME!

Sorry, I think I got sidetracked. Wanted to name drop a few more, though. B.O.B., Earthworm Jim, Alisia Dragoon, Cool Spot, and Perfect Dark were all incredible.

4) I’d stay away from Mystic unless you’ve got a static player or two to hang with. They’re terribly slow to level with how pitiful their damage is. On the other hoof, if you liked Red Mage you should like Priest a lot. And their damage is pretty big. The listings I’ve seen for soloing BAMs rank dps Priest as third most efficient, one slot ahead of Slayer. At what level they become that, I couldn’t say.

5) I don’t know of any foalphile MMO, but Scarlet Blade is the softcore MMO. My online friend has played it. She says it’s not bad, from a mechanical perspective, and that the limit break-esque system is very well done. Just that it gets a little monotonous.

Then again, she’s quit Tera and is playing Ragnarok 2. I never thought I’d see the day…

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1) Sure. I know her very well. We were very close back in Canterlot.

Sometimes I get messages on here asking how I didn’t turn out to be mean and/or hateful. Suffice to say not everypony that walked away from those dark times carry as sunny a disposition.

2) I haven’t, sorry.

3) Nothing recent. That’s already out anyway. Plenty of things I missed, but usually if I miss it, I just let it go.

I was interested in LittleBigPlanet for years, but I’m finally over it for now. Mario Galaxy was another one I thought was cool, but I let it pass by. I had intended to get New Vegas after all the DLC came out, but after seeing it in action it didn’t really look all that interesting anyway.

As tight as money can get, it’s not just price tags; it’s time.

4) Oh wow. First game I ever played was TMNT 3. First game I ever beat was Kirby’s Dreamland. First RPG I ever beat was Chrono Trigger. I didn’t know it at the time, but the first roguelike I ever played was Toejam & Earl (followed by Zombies Ate My Neighbors). First tactical game was Ogre Battle. First MMO was Everquest: Online Adventure. I’ve beat Contra and Megaman X2 without dying. I was super proud when I beat Starfox 64. Megaman Legends was such a great two games and I was so sad the series never had an ending.

To just start dropping names: Final Fantasy 1, 6, and Tactics. Legend of Zelda: Link to the Past and Link’s Awakening. Super Metroid. Mario Tennis was, like, the best sports game ever (and next to Blades of Steel and Super Baseball 2020, that’s a tall order to fill). Front Mission 3. Megaman X3. Disgaea. GoldenEye 007. Timesplitters. Tetris Attack. Despite the blind hype, Super Smash Bros really has been an incredible series from the very start. Dynasty Warriors, obviously. Donkey Kong Country; can’t believe I almost forgot that. Sonic 3 and Knuckles. Pokemon. Gitaroo Man! Way more, but it’s getting late. Plus there’s so many others that I really liked but wouldn’t consider favorites, like Joe and Mac or Stunt Race FX.

Also, I’m sorry Named. I completely forgot to answer the second half of your message last time. I edited the post and added in more.

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1) That certainly does count for something! My online buddy is pretty good at most games, but she’s sort of a… Well she’s not very nice. Really impatient. Complains a lot. Gets mad a lot.

Edit: Warriors and Lancers can both block, but they both still require timing/rapid counter attack or you’ll eventually run out of resolve. Berserkers are the ones that can block indefinitely. They’re a lot slower, but as long as you’re facing the right direction they can block an attack just as well as lancer/warrior. They wear heavy armor like a lancer. They can be glyphed to regen mana when they successfully block an attack. Their vampiric strike can even let you heal a respectable amount.

They are strictly dps as they have no aggro generation abilities, but in a situation where you can’t spam attacks, like soloing a bam, their fewer but harder-hitting attacks are pretty useful.

2) B: Hm.

Lyra: I’m gonna be honest, Strawberry. Just the way in which you’re describing these things is starting to get really weird.

3) I guess I’d… Well, I mean I’d try to help her. Can’t imagine such a transformation being very comfortable.

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1) Ah hahaha!

They’re… not that good. Sounds too much like somepony trying to do a voice, instead of something natural. Funny though!

2) This was from a conversation she and I were having and I thought I’d answer it publicly!

Unbridled doesn’t technically mean anything in Unified Equestrian; there’s no verb form of the word. A bridle is just a loose-fitting piece of ceremonial head clothing, usually more associated with horses than ponies. It’d be about like if you said, “She’s ungloved.” It could mean that she’s not wearing gloves, but not much else. Any other usage comes directly from influence by your human language.

In more recent times there have been variations with reins, called a cross-under, but those aren’t generally for public show. I’ve heard reports that diamond dogs have tried to use the design to control ponies, but with mixed results.

Anyway, no harm done!

3) No, but from watching a little of the videos you’re talking about; she’s good, but nothing special. Any experienced slayer can do that.

Lancer might take a while longer, but would be a lot more forgiving if you make a mistake or two. Plus you can more easily get into instance runs on a tank than dps. You might also look into warrior as sort of a mid-ground. Faster than a lancer, more survivable than a slayer, plus still being able to queue as a tank. They can be pretty complicated, though.

4) Sweetie moved back home with her parents.

Boscov is Krastos. He’s been busy studying for his master’s. We were going to spend today alone together, but Pinkie sort of broke into the house and we were invi-told to her birthday party. It was fun though!

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1) I’ve admitted to having depression in the past. I suppose it’s possible I might have PTSD, but I’ve never been diagnosed. I don’t much care to find out either.

2) I never played it. Much like Left 4 Dead I’d probably like it, but I just never got around to it. And at this stage, I don’t see a reason to play it. As far as arena shooters go, the HRV from Blacklight: Retribution is pretty game changing. Plus, compared to TF2’s class customization, BL:R has class creation where you individually control each aspect of your character.

3) Did… Did I tell anypony I was playing TERA again?

I’ve fought BAMs, sure. Plenty. I’ve never soloed one, but my online buddy that I’m playing with has on her slayer.

My primaries are a Mystic and a Warrior.

4) Lyra: Yes.

Bon-Bon: Don’t tell them that!

Lyra: You can’t silence the truth! Your day of reckoning shall come!

Bon-Bon: Oh for pony’s sake…

5) Well, that was the inspiration for the idea. Mostly I was making fun of “hardcore gamers” because I don’t like them.

Seriously. Sit your [omitted] down and let the humble pie stop your mouth. Nopony cares about your K/D ratio.

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1) Ebonics can have a lot of dialects, depending on region.

2) Sink the ship when it nears land. ‘Cause I have magic.

If you were expecting a serious answer, you didn’t give enough information.

3) Yes yes. Right.

I didn’t care for Samurai Warriors and I never played Orochi. The Gundam variation was alright, but I didn’t like how weak the traditionally ranged mechs were and the focus on dodging instead of blocking.

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I find most conversations about video games to be dull and boring, but you’ll have to excuse me while I go off on a tangent.

Dynasty Warriors is a series that takes place in your world’s ancient China. It’s about the events leading up to and subsequent war that took place over the course of about a hundred years.

It’s an action arcade-style beat-em-up. The mechanical draw of the games are the shear numbers of active units on screen at once. You’re literally up against hundreds of enemies at a time, with thousands placed throughout the map. On the easiest setting, you can wade through just about anything and decimate the battlefield. On the harder settings you need to pay attention to the objectives, troop placement, any requests for aid, all while fighting against hordes of enemies that can easily whittle you down, or enemy generals that can drop you in a combo or two.

The voice acting and choreography in cutscenes are super cheesey. There’s such a volume of characters that many wind up being lack-luster; with personalities that are no deeper than a puddle. A lot of the fights are historically inaccurate on a grand scale. But it is just so… all-in, over-the-top, ridiculously framed, fast-paced fun that I’ve been a fan since the series started proper with Dynasty Warriors 2.

And each one has had a different flavor, as far as game modes. 3 was my favorite up until 7, but it looks like 8 is going to top that in spades.

That was a lot more text than I originally intended. Here’s the final battle music to 7. Which is, like, the best track from the whole dang series.

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1) Neither. I just ignored you the last time you said that because it sounded so stupid. They’re just a national defense force.

2) Li'l Brudder?

3) Yeah… Gonna go be sick in the corner now.

4) You mean to say the only reason we die is because we accept it as an inevitability?

5) No thank you. You go on ahead.

6) Looks like this will be a regular thing, at least for a while. Already got the second one.

7) Assuming you’re talking about GTA: SA. Can’t see how any of that would be able to hold a candle to Little Jacob, though. I was so expecting them to reduce him to incidental character once you did all of his missions, but they kept him around all the way through the ending and it was a much richer experience for it.

Even if that last mission was unfairly difficult.

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I think one of your messages got lost or something, because I had to looking up a lot of what you were talking about.

I would have choose to fight, if I intervened at all. Not because I believe in the cause or anything, but because running away is just asking to be chased down. If a group of ponies are against you, you can’t ever trust them to willingly let you go. No matter how secure the destination, you may never even reach it. But I doubt I’d have got involved. Two groups fighting over land that isn’t any of my business doesn’t concern me.

Princess Celestia, on the other hoof, has never played within the constraints presented to her. When forced to choose whether to reseal her sister or let Nightmare Moon take over (and possibly destroy) the world, she chose to take the time to train somepony to act as a catalyst that would ultimately free Luna entirely. If she were manipulating events, I’m positive she would have found some way to unite the two groups together under a common cause. Spare the Sorrows innocence and spare the White Legs without so much as a fight.

Princess Luna might have choose to spare the innocence of the Sorrows too, but again, not the way you’re thinking. Her powers could devastate an army, if given half a preemptive chance. She could wear the White Legs down in their sleep and then eliminate them as a threat with just a hoofful of troops, if not turn them against each other.

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1) The grass will always be greener. It gets to me sometimes, sure, but I try to let it go. It’s not healthy and it doesn’t change anything.

2) The schools of magic aren’t divided by color in this world. For that matter learning more complex magic, especially things not related to your cutie mark, isn’t really common and not something most are taught in school. Most of the magic I learned was taught outside of an academic setting.

I like support. That’s usually what I go for in a game. But in reality most of my magic, if applied toward self-defensive purposes, would be best utilized in self-modification/damage dealing applications.

3) I didn’t! That’s fantastic! But are you sure? I see he worked in a lot of Armored Core games, but I can’t find a connection between him and Seamar- men.

4) I beg your pardon?

5) Would you believe I’ve been asked before (#8)?

6) Yeah. You humans really need to get on top of controlling the weather. That’d be a huge step toward a more harmonious world. A weathermare is somepony who controls the weather, not makes vague, often inaccurate predictions.

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1) I played Chu Chu Rocket, Sonic Adventure, one of the Virtual On games, and some Bombermare game. Oh, and I watched somepony else playing Shenmue and Seamares a few times.

Oh wait, that was Dreamcast. Does that count for anything, though?

2) Is this a thing? I can’t tell if you’re doing a bit or not.

3) Yes. No. And they’re actual correctional facilities, not cages.

4) Generally you can be classified under a few levels of ownership, with only certain more expensive items added individually. Also, from year to year it’s cumulative unless you make a note of removing items. It’s not terribly hard to calculate if you’re at all familiar with the forms. First year is always a pain, though.

Food is exempt. Farm crops that yield food are not.

5) I can maybe hear it on some of the more unsettling portions of the song, but I’d have never guessed it myself.

6) Well that explains plenty about you humans. You must be living on a planet of monsters. No wonder you’re so harsh by nature.