image1) Overestimated? No. I think you just have no idea what exactly you should be afraid of. Which is how it’s supposed to be. At least I always thought so…

2) I don’t know for certain what this means. I’m going to guess “no” but I reserve the right to change my answer if need be.

3) Well… Casual games are certainly all about having fun. If a casual game isn’t fun then it has failed as an electronic form of entertainment. But not all games are necessarily very fun. They can offer other things instead. Usually a sense of accomplishment. I might not be having any fun clicking through menus to twink upgrades on weapons and armor, but I can get a great sense of accomplishment once I see the fruit of that effort.

The problem is when casual games, like what Call of Duty actually was (maybe even still is, I don’t know I haven’t played one in a while), get inundated by “hardcore demographics” looking for a sense of accomplishment in a game that’s supposed to just be fun. And of course, if those mic-chewing pricks tried to pick up a real hardcore game, like EVE, they’d get ground up and used for space fuel.

And thus we have the brown/gray, washed out games that are supposed to be “big name titles” catering to this “hardcore demographic” with games that are about as hardcore as J-Pop. Congratulations. You know where to stand, where other players will spawn, and the most efficient method of killing them. Once you get there, you’re not playing anything. You’re just acting on your own conditioned responses. This is also why I hate MOBAs.

4) Well, yes. But you have to remember that prisons in Equestria aren’t just cages. They teach real skills and can even hire prisoners to work on public projects.

  1. asklyra posted this