Trying to get a word in proves to be difficult, and Princess and Amy seem far more heated this time than before.
You decide to lead by example and leave the two of them to bicker like fillies. Twist follows behind you as you both begin your way, quietly, toward the semi-circular building. It’s not long before Princess and Amy get the hint and rush to catch up.
While advancing, you keep an eye out in the direction of the giant. While you can’t see it, the rhythmic hooffalls remain the same. If the shadow is heading toward you, it’s doing so slowly.
The four of you successfully reach and enter the semi-circular building once again. Princess emits a light from her horn but you remember the entrance, relatively anyway. Straight ahead of the long hallway you’re in is a curve that goes the length of the building. To the left is an open doorway leading to a room that’s too dark to see inside. The stone walls are bare. No marks of interest, blah blah blah. It’s still cold, but with your blanket-rigged cape and cowl it’s not too bad.