Your attempt at circular logic fails as miserably as anypony could have guessed it would. You don’t possess the first blacksmith hammer to create the second. Continuing along that line, you don’t have the raw materials to create a new hammer from, even if you had the other aforementioned necessary tools.
Rather than go through all that hullabaloo and fail, you just ask everypony to empty their bags so you can see what all they have; citing Amy’s previously unknown possession of paper and a writing utensil as adequate reason. They both agree, though Princess does so reluctantly.
Amy has more paper and a few pencils, along with a pocket pencil sharpener. In addition she has a few more strong silk straps, like the one she uses to carry one of her knives in her right forehoof. She carries the other in her mouth for some reason, which limits her speech most of the time. You can’t help but think maybe she’s a fan of that stupid anime about the pirates that aren’t really pirates. Sort of like that stupid anime about the ninjas that aren’t really ninjas. You aren’t a fan of anime, but this isn’t exactly the best platform to talk about that. I mean, this is just the inside of your head. Nopony else is even listening, right?
Anyway, Amy says all that, plus the small medical kit she carries are all for her job.
Princess produces a small oxygen canister and a fitted mask, along with diving goggles and a pair of flippers. She says it’s also for her job, but she’s so used to carrying it around, she completely forgot to unpack it before coming here. Her other bag produces two handheld receivers, or in laypony terms, walkie-talkies! Before she can explain, you begin to reminisce about the hours and hours of fun you’ve had with walkie-talkies as a little filly! Though, after a short time, you come to realize hours and hours of fun were probably more like, one afternoon. Things sure do look different in hindsight.
Princess clears her throat and goes on to say she didn’t want to say anything about having the walkie-talkies because she refuses to split up. Plus the batteries are half dead.
You produce the food you had remaining after your trip; half a loaf of bread and two juice boxes. You also draw your nifty multitool and start to explain all the cool little things it can do. Before you can finish, Amy and Princess begin going back and forth about the food and how long it might last the three of you. Somehow they come up with a figure of two days, which is baffling to you! You intended to down that before getting home this evening! When asked about it, they evidently meant to say two days before the three of you become too weak to function properly and… the likely outcome after that isn’t pleasant.
You begin to realize that the situation may be a little more dire than the quint little quest you initially thought it was. You wish you’d known ahead of time this was going to happen. You’d have brought better supplies.
The three of you turn your bags upside down to prove that none of you have anything else. As you could have guessed, no lockpicks. Darn it.
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