You don’t have a bowtie, but you swing your head around in a dignified manner and “bequeath” unto your traveling companions the names Lockpick and Amy. Afterward, you draw your cello, which is actually a bow, and begin to play on one string with the shaft of an arrow. Not because bows only have one string, but because you’re so regal you need but one string to play!
You have no idea if you just used the word bequeath right or not. Probably not. Namy seems fine going by Amy, but Princess refuses the name Lockpick. Just to cover all your bases, you ask about reversing the naming, but they both refuse to that.
A blacksmith’s hammer wouldn’t make a very good weapon, but you do wish you had it with you. This gauntlet, while in very good condition, is very old. Age and modern smithing techniques have left it antiquated at best by today’s standards. If you could find a hammer and a forge with an anvil and grinding wheel, you could tamper it into something several times better than it is currently. Same goes with the-pegasus-born-again-as-Amy’s two knives. Not much you could do with Princess’ mace, though.
You pause from your musical masterpiece to ask if Princess or Amy have ever accidentally the whole thing. Princess just rolls her eyes. Amy says only once, but no one caught her so she got away with it.
