1) Wow. Well I’m glad you’re okay now! Don’t suppose you know how this happened or how to prevent it from happening again, do you? It’s okay if you can’t tell me.
2) Eh. I mean, I’ve heard it’s hilarious, ingenious, thought provoking, challenging, and with a morality system that makes your actions feel like they truly have weight. Basically brilliant on every developmental level.
But I have absolutely no interest in it. Whenever a game has pass/fail objectives that alter the ending, possibly without you even knowing it, I feel overwhelmed. Like I have to study what to do, where, and when, before even starting, or else I’ll mess something up.
3) Lyra: What do you think, Bon-Bon? Should I?
Bon-Bon: What’s uhpdha- NO!
Lyra: Nuttin’ much, Bon-Bon~
Bon-Bon: Don’t you dare!
Lyra: Wassup witchu~?!
4) Thanks! Actually, the original was just stick figures. I redid it even better!