You’re welcome!
I’ve heard it was a great game, but I haven’t played it at all.
I don’t just open the door when somepony knocks.
Also, I’m not there right now, Mint and I are coming back from picking up Sweetie Belle.
I’m still standing next to you.
Oh.
Sure!
Six of one, half a dozen of the other.
Oops.
Sorry! I didn’t see this until now and you’ve already left. Maybe next time!
Anything is possible if I have the sheet music.
I think…
Probably not drum and bass. That’d be too hard.
Likely is the question. If it’s techno, no, not likely. But I don’t know the piece in question.
Well thanks.
And thanks for the high-brow terminology! I don’t have to censor this one!
I think they meant like galoshes.
Short, puzzles don’t change on subsequent playthroughs, no multiplayer. Minimal enemies, methods to defend yourself, and methods to accomplish a goal.
And of course it falls into the same huge problem that all full-on puzzle games always fall into. If you just have no clue what to do, you’re not gonna figure it out. If you’re not looking at the puzzle the right way, no amount of trial and error is going to get you the right answer.
And if (heaven forbid) you look up the answer, that’s half the point of the game removed!
That’s what I like about the Deus Ex series. There isn’t just a few possible answers to a complex question. You can puzzle it, sneak it, shoot it, blow it up, or use any combination at any magnitude you want! And that’s present in spades in Human Revolution!
None of that is to say Portal is a bad game, or that Human Revolution is flawless. But you asked.
Style’s different this time. If you’re the same anon, you’re safe.
Alright, I checked around the whole house and didn’t see Rarity. Unless it’s some weird coincidence, I don’t think she’s home. Should I walk there by myself, or would it be best if somepony came and got me? It’s pretty dark out…
I’ll be right there. Just answering questions right now anyway. I’m getting them faster than I can answer!