Well, thank you.
I don’t think you would have made it this far if that were completely true. But thank you. It’s nice to hear now and again.
Well, thank you.
I don’t think you would have made it this far if that were completely true. But thank you. It’s nice to hear now and again.
We all make our own lives worth living.
I didn’t point you to me; I couldn’t have if I wanted to. Whoever you are, you found me on your own. You sought out something to brighten your day, and I’m flattered you feel I help make that happen. But you didn’t sit in misery. You looked for something. And if I wasn’t here, I’m certain you would have found something else.
You make your own life worth living by spending your free-time on things you enjoy, or find fulfilling. There’s no better way to live.
Yeah, I imagine I will too, soon enough.
What a coincidence, I hardly ever seem to go out anymore.
Not that big of a deal, really.
I suppose so.
I kinda got bored of The Sims. I’m sure I could get back into the swing of things if I wanted, but I don’t really want to. There are few enough hours in the day!
operativewalker submitted:
You’re going to be on my locker. If that’s okay with you, I mean.
Go right ahead! I don’t mind.
Seems like some punk would just rip it or steal it, though.
Edit: I’m sorry! In my rush to get to the bathroom, I must have forgot my manners!
That’s a very lovely drawing!
Could be worth it, if you’re into that sort of thing.
Sorta points to a more profound problem, but no, not immediately relevant.
Tubular.
No shame and no tact are a difficult mix to watch.
I’ve been there.
Fun to play, but watching it all I can think of is “I could do better.”
I tots would!
It’s not the same game, though. If you go into it expecting it to be the same, heavily structured, weighed down stat building system from the first game, you’re going to be disappointed.
The sneaking mechanic involves modern stealth-action mechanics, not just crouching everywhere until you can sneak-run (though you can get that ability). Regular prolonged ranged combat is cover-based. You can’t just stand out in the open and take shots like it’s happy hour at your local bar. A only a few hits and you will die, even on normal mode. But it just makes it all that much more rewarding when a plan comes together.
The augmented persuasion system (get it right away) manages to be pretty interesting. You have a bunch of stuff to monitor at once so you aren’t just sitting there doing nothing, waiting for a dialog branch to open.
The multi-path system that, to me is the whole point of the game, is still very much alive. You want to get into an area? Bust through a wall, pass through a gas leak, jump on some rooftops, sneak through a vent, steal something, talk your way in, or just blow everypony the hay up!
That said, I didn’t think the second Deus Ex was a bad game. But I totally think this is better than the first.
You should.
Sorry this is kinda boring right now. Just me wondering around hacking stuff and talking to ponies. At least the augmented persuasions system is kinda cool looking, right?
Sorry, not really that interested. Still playing Deus Ex.
Which you know, you’re still here.
Unless City of Ponies comes out with a sequel, I’ll probably be done with MMOs once that’s over with.
Hadn’t heard about it.
Kinda Fable meets… something that did quick time events that wasn’t God of War.
…
Resident Evil 4 or 5 maybe?