pegasuslyra-blog asked: That question was for you, Lyra. But seriously, nothing physical scares you? What about nuclear weapons? Dragons? Anons?
I said people and places don’t scare me. Nuclear weapons are neither living creatures or a place, and the object itself is only scary due to the situation it presents from its use.
But no, I’m not afraid of a dragon or anything else. When you’ve stared into the abyss long enough, you stop caring what stares back.
I am working on another recording. It’s just taking a while.
S-Skyrim…
Anonymous asked: You forgot to censor.
Thanks for letting me know!
Easy fix.
You might be taking this lockpicking thing a little too far. If, for whatever reason, Princess Mononoke and Amy Rose are hiding tools in… Less than savory places, then they’re welcome to do so. That’s just… You don’t even know what. There are no words.
Amy asks why you’re staring at her with such a strange look. Your face turns a little red, but you say you were just thinking about possibly using light against the shadows if you find them. Amy tells you that she was attacked in broad day light less than an hour before you showed up. Whatever attacked her didn’t seem to care about how bright it was. Or that she was flying.
You ask about possibly running through the snow to one of the larger buildings; the ones with roofs. Amy and Princess not only agree, they encourage the choice. This awning has no walls, and while there isn’t much wind in this frosty box-canyon, every tiny amount is like nails scraping across your skin.
The obvious choices are the building with the high roof, the long, box-shaped building, or the semi-circle… semi-oval… Whatever. The one with the curved side.
When you get to the part about possibly returning to the town below the mountain, the two share a strange forlorn look. They both say they can’t leave. They have to stay here until this is resolved.
You pause at this. You don’t understand. What could be so important that they’d risk their lives staying here over? But rather than argue, you ask if you could leave tonight and come back tomorrow with better supplies. They look between one another and agree to the idea, as long as nothing goes wrong, and as long as you come back.
The implication that you have to come back isn’t nearly as unsettling as the that other part.
“As long as nothing goes wrong.”
Ugh… No…
I mean, whatever two concenting adults want to agree to, but…
Ugh… No~.
ask-phoenix-and-family asked: Lyra, can you tell me more about the fight that broke your first lyre.
I want to know what caused the fight.
Oh and I have a gift for you as a token of friendship
-gives lyra a case for her lyre and picks-
Oh… Cels… That wasn’t even a very big deal.
Far from the more terrifying experiences of my life, that was just a school-yard tussle. Some fillies didn’t appreciate my attitude and took it upon themselves to try and “correct” me.
They beat the crud out of me and during the fight I fell on my saddlebag where my lyre was. That was all there was too it.
Of course, they were also the ones I was trying to get revenge on when I accidentally pranked Twilight with Poison Joak. Never got them back after that prank misfired.
Thank you for the gift! I have a carry case for my lyre already, but I’ve never had one with a place for picks too!
starcatcherpone-deactivated2017 asked: Good afternoon. Busy with Boscov, or do you think we could catch up on each other soon?
Sure. Whenever is alright for you tonight.
Anonymous asked: How are things going for you?
Little tired. No work today so I had to help with the yard work again.
I wasn’t build for manual labor…
pegasuslyra-blog asked: Does anything scare you?
Situations I’m not prepared for scare me, but people and places don’t.
Sorry if you meant this for the game. Might want to make some kind of indication if it’s ambiguous like this one was.
Anonymous asked: Run your current goals through your head once again to motivate yourself.
Well, other than capturing a salt lake, you don’t really have any.
You’ve been going along with these two, but you haven’t a clue what’s going on. Something about some shadowy creatures that stole something from each of them. But it’s all very vague.
From the sounds of things, Princess is most concerned with finding what was stolen from her, while Amy has her mind leveled more toward revenge.
Strategically timed reblog to boost viewership of Scooc-awesome!
(via colorsymphony-deactivated201202)
Your attempt at circular logic fails as miserably as anypony could have guessed it would. You don’t possess the first blacksmith hammer to create the second. Continuing along that line, you don’t have the raw materials to create a new hammer from, even if you had the other aforementioned necessary tools.
Rather than go through all that hullabaloo and fail, you just ask everypony to empty their bags so you can see what all they have; citing Amy’s previously unknown possession of paper and a writing utensil as adequate reason. They both agree, though Princess does so reluctantly.
Amy has more paper and a few pencils, along with a pocket pencil sharpener. In addition she has a few more strong silk straps, like the one she uses to carry one of her knives in her right forehoof. She carries the other in her mouth for some reason, which limits her speech most of the time. You can’t help but think maybe she’s a fan of that stupid anime about the pirates that aren’t really pirates. Sort of like that stupid anime about the ninjas that aren’t really ninjas. You aren’t a fan of anime, but this isn’t exactly the best platform to talk about that. I mean, this is just the inside of your head. Nopony else is even listening, right?
Anyway, Amy says all that, plus the small medical kit she carries are all for her job.
Princess produces a small oxygen canister and a fitted mask, along with diving goggles and a pair of flippers. She says it’s also for her job, but she’s so used to carrying it around, she completely forgot to unpack it before coming here. Her other bag produces two handheld receivers, or in laypony terms, walkie-talkies! Before she can explain, you begin to reminisce about the hours and hours of fun you’ve had with walkie-talkies as a little filly! Though, after a short time, you come to realize hours and hours of fun were probably more like, one afternoon. Things sure do look different in hindsight.
Princess clears her throat and goes on to say she didn’t want to say anything about having the walkie-talkies because she refuses to split up. Plus the batteries are half dead.
You produce the food you had remaining after your trip; half a loaf of bread and two juice boxes. You also draw your nifty multitool and start to explain all the cool little things it can do. Before you can finish, Amy and Princess begin going back and forth about the food and how long it might last the three of you. Somehow they come up with a figure of two days, which is baffling to you! You intended to down that before getting home this evening! When asked about it, they evidently meant to say two days before the three of you become too weak to function properly and… the likely outcome after that isn’t pleasant.
You begin to realize that the situation may be a little more dire than the quint little quest you initially thought it was. You wish you’d known ahead of time this was going to happen. You’d have brought better supplies.
The three of you turn your bags upside down to prove that none of you have anything else. As you could have guessed, no lockpicks. Darn it.
You don’t have a bowtie, but you swing your head around in a dignified manner and “bequeath” unto your traveling companions the names Lockpick and Amy. Afterward, you draw your cello, which is actually a bow, and begin to play on one string with the shaft of an arrow. Not because bows only have one string, but because you’re so regal you need but one string to play!
You have no idea if you just used the word bequeath right or not. Probably not. Namy seems fine going by Amy, but Princess refuses the name Lockpick. Just to cover all your bases, you ask about reversing the naming, but they both refuse to that.
A blacksmith’s hammer wouldn’t make a very good weapon, but you do wish you had it with you. This gauntlet, while in very good condition, is very old. Age and modern smithing techniques have left it antiquated at best by today’s standards. If you could find a hammer and a forge with an anvil and grinding wheel, you could tamper it into something several times better than it is currently. Same goes with the-pegasus-born-again-as-Amy’s two knives. Not much you could do with Princess’ mace, though.
You pause from your musical masterpiece to ask if Princess or Amy have ever accidentally the whole thing. Princess just rolls her eyes. Amy says only once, but no one caught her so she got away with it.
theblackstrawberry asked: Oh man.. I'm sorry... I forgot.
It’s alright, just be careful.
With great power comes quotes from comic book movie adaptations.
Edit: Oops. Well, for anyone wondering, he teleported in my house. I told him not to because I’m not the only one who lives here.
barontristan asked: The most annoying thing about your blog is that just too much of it. The thought of trying to even begin to find out what has happened so far frightens me. Do you happen to have periodic summaries (a la Homestuck) or a tag for the posts of interest?
I understand completely. My sidebar on my page has a few tags you can use to help narrow things down quite a bit.
The main one you’ll want to look at is Storytime. That’s where all my big and/or complicated answers go.
But sometimes, particularly with interacts with Boscov, they won’t always appear on my page at all. If you or anypony else feel like they’ve missed something major recently between me and Boscov, that’s because I didn’t record it. This page isn’t really about my relationship with my boyfriend; that’s mostly between he and I.